TacticianIndex
U32 = 0 Index of the player in the client's player list. The client clamps it to the list.
Shared - used by classes in Map and environment and Game objects and entities.
A texture override that shows the tactician of a player on a
particle. The client takes the player at TacticianIndex in its player list, gets the
texture of that player's tactician, and puts it into the particle in place of the
texture TextureToOverride.
U32 = 0 Index of the player in the client's player list. The client clamps it to the list.
File = "0x0" Hash File Path of the particle texture to replace.