Operation
U32 = 0 How the flags are tested.
| Value | Result |
|---|---|
0 |
True when any bit of VisibilityFlags is set in the flags |
1 |
True when the flags are exactly equal to VisibilityFlags |
Any other value gives false.
A bool updater for the graph of a map prop. It tests a byte of flags that the game server sets for that map prop.
The owner of the graph must be a map prop. On a unit the value does not change.
U32 = 0 How the flags are tested.
| Value | Result |
|---|---|
0 |
True when any bit of VisibilityFlags is set in the flags |
1 |
True when the flags are exactly equal to VisibilityFlags |
Any other value gives false.
U8 = 255 The bits to test: a mask for Operation 0, and the exact value for Operation
1. With both properties at their defaults, the updater is true when any flag is
set.