RespawnDelay
F32 = 0 Not read by the client.
A death behaviour for definition of DeathGeComponentDef
that adds respawn timing to 0x38ad3494. The client does not read it.
When the entity dies or respawns, the client does nothing with this object.
IDeathGeComponentDef describes the death component.
F32 = 0 Not read by the client.
F32 = 0 Not read by the client.