Type history (2 revisions)
- 16.14 - 16.20
Pointer<0x36255113> - since 16.21
Pointer<AnnouncerVoEventTypeConcrete>
The announcer event type that the client triggers after the situation runs. If it is not set, nothing is triggered.
An announcer event type that uses a global contextual situation to choose a line,
then triggers PrimaryEvent.
When it triggers, the client:
NameHash, as
AnnouncerVoEventTypeCac does, in collect
mode. In collect mode a
ContextualActionAnnouncerVoEvent stores
its event without triggering it. The champion music and mix state actions of the
situation run as usual.PrimaryEvent with the picked name as an override name.No announcer type reads the override name. The result is the same as triggering
PrimaryEvent alone, and the line that the situation chose has no effect.
Pointer<0x36255113> Pointer<AnnouncerVoEventTypeConcrete> The announcer event type that the client triggers after the situation runs. If it is not set, nothing is triggered.