LeftRightWidths
Vec2 = [0.25, 0.25] Width of the left and of the right column on screen, in pixels of the icon's layout.
They are independent of the texture: TextureUs chooses which pixels a column shows,
this chooses how wide it is drawn.
Most shipped sprites use the column's own pixel width, which draws the edge at its authored size when the screen matches the layout's resolution.