0x1faf6b9c
Bool = false No documentation available yet. Click "Add documentation" to contribute!
No class documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
F32 = -1 No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
F32 = 0.5 No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
U8 = 1 No documentation available yet. Click "Add documentation" to contribute!
U32 = 474 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
U8 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
Option<F32> = null F32 Option<F32> No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
Bool = true No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 45 No documentation available yet. Click "Add documentation" to contribute!
U32 = 474 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
Embed<RecSpellRankUpInfoList> {
"RecSpellRankUpInfos": [
{
"mDefaultPriority": [3, 0, 1, 2],
"mEarlyLevelOverrides": [],
"0x5b968ffb": false,
"ModeNameStringId": "0x0",
"IsDefaultRecommendation": false,
"Position": "0x0",
"MapId": 0
}
]
}No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
Pointer<CharScript> Link<CharScript> No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
{
"List": [
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
},
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
},
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
},
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
}
]
}No documentation available yet. Click "Add documentation" to contribute!
Pointer<SpellPreviewData> Pointer<SpellPreviewConfigData> No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 750 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
F32 = 120 No documentation available yet. Click "Add documentation" to contribute!
F32 = 25 No documentation available yet. Click "Add documentation" to contribute!
F32 = 120 No documentation available yet. Click "Add documentation" to contribute!
F32 = 100 No documentation available yet. Click "Add documentation" to contribute!
F32 = 400 No documentation available yet. Click "Add documentation" to contribute!
File = "0x0" String File No documentation available yet. Click "Add documentation" to contribute!
F32 = 50 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
String = "character" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0.20000000298023224 No documentation available yet. Click "Add documentation" to contribute!
F32 = 100 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 1 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 1 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 10 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 100 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 100 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 1 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
Embed<AttackSlotData> {
"mAttackName": null,
"mOverrideAutoattackCastTime": null,
"mAttackCastTime": null,
"mAttackProbability": null,
"mAttackTotalTime": null,
"mAttackDelayCastOffsetPercentAttackSpeedRatio": null,
"mAttackDelayCastOffsetPercent": null
}No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
Embed<CharacterToolData> {
"championId": 0,
"searchTagsSecondary": "",
"searchTags": ""
}No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 1.75 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
String = "BaseSpell" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 1000 No documentation available yet. Click "Add documentation" to contribute!
F32 = -1 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 48 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
List<String> [
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
""
]No documentation available yet. Click "Add documentation" to contribute!
[
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0",
"0x0"
]No documentation available yet. Click "Add documentation" to contribute!
Option<F32> = null No documentation available yet. Click "Add documentation" to contribute!
U32 = 8398080 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
String = "" Unit tag names separated by |, in the same form as unitTagsString. A unit with
any of these tags does not match the friendly UX override. See
friendlyUxOverrideTeam.
String = "" Unit tag names separated by |, in the same form as unitTagsString. A unit needs
at least one of these tags to match the friendly UX override. See
friendlyUxOverrideTeam.
U32 = 0 Team id for the friendly UX override: a rule that makes the client show some
units of another team as friendly. 0 turns the override off.
The engine reads the three override properties from the record of the local player's champion, not from the unit that is drawn. Another unit is shown as friendly when all of these are true:
friendlyUxOverrideTeam is not 0 and is the team id of that unit.friendlyUxOverrideIncludeTagsString.friendlyUxOverrideExcludeTagsString.The floating health bar reads the result: a unit that matches is not marked as an enemy, so its bar uses the values for allies. The code that picks the outline colour of a unit, the mouse cursor over a unit and the style of the target frame reads the same result.
Team ids are 100 and 200 for the two player teams and 300 for the neutral
team.
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 25 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
F32 = 100 No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
F32 = 1 No documentation available yet. Click "Add documentation" to contribute!
File = "0x0" String File No documentation available yet. Click "Add documentation" to contribute!
F32 = 100 No documentation available yet. Click "Add documentation" to contribute!
F32 = 200 No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
File = "0x0" String File No documentation available yet. Click "Add documentation" to contribute!
File = "0x0" String File No documentation available yet. Click "Add documentation" to contribute!
File = "0x0" String File No documentation available yet. Click "Add documentation" to contribute!
F32 = 50 No documentation available yet. Click "Add documentation" to contribute!
F32 = 100 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
List<I32> = [0, 0, 0, 0] No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
List<Hash> = [] No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
U32 = 0 No documentation available yet. Click "Add documentation" to contribute!
F32 = 1 No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
U32 = 474 No documentation available yet. Click "Add documentation" to contribute!
U32 = 474 No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
Option<F32> = null No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
File = "0x0" String File No documentation available yet. Click "Add documentation" to contribute!
String = "Passive" No documentation available yet. Click "Add documentation" to contribute!
String = "Passive" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
String = "Desc" No documentation available yet. Click "Add documentation" to contribute!
F32 = -1 No documentation available yet. Click "Add documentation" to contribute!
Option<Vec3> = null No documentation available yet. Click "Add documentation" to contribute!
Option<F32> = null No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
Embed<AbilityResourceSlotInfo> {
"arType": 2,
"arOverrideSpacerName": "",
"0x3a509002": { "Modifiers": [], "baseValue": 0 },
"0x452033bb": { "Modifiers": [], "baseValue": 0 },
"arPreventRegenWhileAtZero": false,
"0x4eb6a404": 0,
"HideEmptyPips": false,
"0x6216bf7b": { "Modifiers": [], "baseValue": 0 },
"arOverrideLargePipName": "",
"0x726ee5cd": { "Modifiers": [], "baseValue": 100 },
"arOverrideEmptyPipName": "",
"arMaxSegments": 0,
"arHasRegenText": true,
"arOverrideSmallPipName": "",
"arIncrements": 0,
"arDisplayAsPips": false,
"0xc4ab3550": { "Modifiers": [], "baseValue": 1 },
"arNegativeSpacer": false,
"VisibilityFlags": 15,
"arOverrideMediumPipName": "",
"arAllowMaxValueToBeOverridden": false,
"arIsShown": true,
"0xfa70e5c9": false
}No documentation available yet. Click "Add documentation" to contribute!
List<Hash> = [] No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
Embed<AbilityResourceSlotInfo> {
"arType": 2,
"arOverrideSpacerName": "",
"0x3a509002": { "Modifiers": [], "baseValue": 0 },
"0x452033bb": { "Modifiers": [], "baseValue": 0 },
"arPreventRegenWhileAtZero": false,
"0x4eb6a404": 0,
"HideEmptyPips": false,
"0x6216bf7b": { "Modifiers": [], "baseValue": 0 },
"arOverrideLargePipName": "",
"0x726ee5cd": { "Modifiers": [], "baseValue": 100 },
"arOverrideEmptyPipName": "",
"arMaxSegments": 0,
"arHasRegenText": true,
"arOverrideSmallPipName": "",
"arIncrements": 0,
"arDisplayAsPips": false,
"0xc4ab3550": { "Modifiers": [], "baseValue": 1 },
"arNegativeSpacer": false,
"VisibilityFlags": 15,
"arOverrideMediumPipName": "",
"arAllowMaxValueToBeOverridden": false,
"arIsShown": true,
"0xfa70e5c9": false
}No documentation available yet. Click "Add documentation" to contribute!
F32 = -1 No documentation available yet. Click "Add documentation" to contribute!
F32 = -1 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
String = "Idle1" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
[
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
},
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
},
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
},
{
"mRequirements": [
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] },
{ "mRequirements": [{}, {}] }
]
}
]No documentation available yet. Click "Add documentation" to contribute!
List<String> = ["", "", "", ""] No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
String = "" The unit tags of every unit that uses this record, as tag names separated by
|. Spaces around a name are ignored.
The engine looks up each name in UnitObjectTagsSettings.UnitTags and builds the
unit's tag mask from the names it finds. A name that is not in that list is dropped
without an error. ObjectTags describes how the mask is built
and compared.
The mask belongs to the record, not to the unit. All units on the same record have the same tags, and a unit gets other tags only when it changes to the data of another character.
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
Embed<UseableData> {
"useHeroSpellName": "",
"useSpellName": "",
"useCooldownSpellSlot": 62,
"flags": 8,
"CastRequirements": []
}No documentation available yet. Click "Add documentation" to contribute!
Option<F32> = null No documentation available yet. Click "Add documentation" to contribute!
List<String> = ["None"] No documentation available yet. Click "Add documentation" to contribute!