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ContextualActionPlayVO

Inheritance 2 ancestors

Class Documentation

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The voice line action that plays: it plays the event name that ContextualActionPlayAudio chooses for the viewer.

Where the line plays depends on the situation:

  • In SpellCast, SpellHit and MissileMiss situations the line is attached to the spell of the situation, unless 0x9449aa71 is true.
  • In every other situation, and when 0x9449aa71 is true, the line plays on the voice emitter of the unit.

When the rule sets ActiveVoiceOver, the line becomes the unit's playing line. The client first ends the line that played before, which counts as a stomp. When the line ends, the client starts the cooldowns that ContextualActionData lists.

Properties

0x9449aa71

Bool = false
16.8
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Plays the line of a SpellCast, SpellHit or MissileMiss situation on the unit instead of attaching it to the spell. Other situations ignore it.