mModifiedGameCalculation
Hash = "0x0" Name of the calculation of the same owner that this class evaluates.
A game calculation that evaluates another calculation of the same owner with an extra multiplier and an optional spell level.
The client looks up mModifiedGameCalculation in the calculations of the owner. If
no calculation has that name, the value is 0. Otherwise the client evaluates it in a
new context that keeps the caster, the target and the spell slot, and uses
mOverrideSpellLevel as the spell level if it is set. It applies this calculation's
mMultiplier, then the mMultiplier of the modified calculation, then evaluates the
parts of the modified calculation.
The ResultModifier of the modified calculation applies. The ResultModifier of this
class is ignored.
The MultiplierAsPercent display mode is valid only for this class. It prints
mMultiplier times 100 with no decimals.
Hash = "0x0" Name of the calculation of the same owner that this class evaluates.
Option<I32> = null Spell level at which the modified calculation reads its data values. When it is not set, the spell level of the context is used.