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HeroFloatingInfoResistBorderData

Class Documentation

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Properties

ArmorBorders

List<HeroFloatingInfoBorderTypeData>
Default value
[
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  },
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  },
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  }
]
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ArmorThresholds

List<F32> = [0, 0, 0]
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ComboBorders

List<HeroFloatingInfoBorderTypeData>
Default value
[
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  },
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  },
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  }
]
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MagicResistBorders

List<HeroFloatingInfoBorderTypeData>
Default value
[
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  },
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  },
  {
    "Highlight": "0x0",
    "LevelBoxOverlayAlly": "0x0",
    "border": "0x0",
    "LevelBoxOverlaySelfColorblind": "0x0",
    "LevelBoxOverlaySelf": "0x0",
    "LevelBoxOverlayEnemy": "0x0",
    "AnimIn": "0x0"
  }
]
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MagicResistThresholds

List<F32> = [0, 0, 0]
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