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LightRegionEntityPrefab
Inheritance 3 ancestors · 22 siblings
- MapPlaceableBase&0xd738f7c9
- GameEntityPrefab (removed in patch 15.21)
- 0x1a299086 (removed in patch 15.21)
- 0x61a40306 (removed in patch 15.21)
- AreaTriggerEntityPrefab (removed in patch 15.21)
- AttackableEntityPrefab (removed in patch 15.21)
- BarracksEntityPrefab (removed in patch 15.21)
- BillboardEntityPrefab (removed in patch 15.21)
- CharacterMeshEntityPrefab (removed in patch 15.21)
- EnvironmentEntityPrefab (removed in patch 15.21)
- GameEntityPrefabProxyLink (removed in patch 15.21)
- GameModeEntityPrefab (removed in patch 15.21)
- GreenEntityPrefab (removed in patch 15.21)
- LightRegionEntityPrefabcurrent
- LocatorEntityPrefab (removed in patch 15.21)
- MapCameraPrefab (removed in patch 15.21)
- MeshEntityPrefab (removed in patch 15.21)
- MonarchLocatorEntityPrefab (removed in patch 15.21)
- NeutralCampEntityPrefab (removed in patch 15.21)1
- RedGreenEntityPrefab (removed in patch 15.21)
- RegionEntityBasePrefab (removed in patch 15.21)1
- SfxEntityPrefab (removed in patch 15.21)
- ShopEntityPrefab (removed in patch 15.21)
- TeamSpawnPointEntityPrefab (removed in patch 15.21)
- VfxEntityPrefab (removed in patch 15.21)
- GameEntityPrefab (removed in patch 15.21)
Class Documentation
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Properties
definition
Embed<LightRegionDefinition> Default value
{
"FalloffPower": 1,
"parameters": "0x0",
"Polygon": [
[-200, 0, -200],
[200, 0, -200],
[200, 0, 200],
[-200, 0, 200]
],
"inheritedTags": [],
"radius": 0,
"strength": 1,
"tags": []
}No documentation available yet. Click "Add documentation" to contribute!