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LoadoutFeatureData

Shared - used by classes in Characters and skins, Spells and combat and Loadouts, catalog and store.

Inheritance 2 ancestors · 4 siblings

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One loadout feature, for example stat stones or summoner banners. The object is a BinFileContainer: the entries of all features are in one bin, and the data of each feature is in the file that its FilepathHash names.

Examples:
  • Loadouts/StatStones names the file loadouts/statstones, which holds the stat stone definitions, their categories and their effects.

Properties

LoadingScreenOnly

Bool = false
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mFeature

U32 = 0
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mGDSObjectPathTemplates

Map<String, String> = {}
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mLoadFromContentIds

Bool = true
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mLoadoutCategory

String = ""
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mLoadoutProperties

List<String> = []
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mMutator

Option<String> = null
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