AxisSpeed
Vec3 = [0, 1, 0] Rotation speed about the X, Y and Z axes, in radians per second.
A light updater that turns a spotlight at a constant
speed. On each update the client sets the rotation angle about each axis to the time
multiplied by the matching component of AxisSpeed, wrapped to one full turn, and
combines that rotation with the transform of the light.
It has no effect on point lights.
Vec3 = [0, 1, 0] Rotation speed about the X, Y and Z axes, in radians per second.
Bool = true Selects the order in which the client multiplies the rotation and the transform of the light, so the light turns about the world axes or about its own axes. Which value gives which order was not confirmed.