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SocketDefinitionWorld

16.18

Inheritance 1 ancestor · 1 sibling

Class Documentation

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A socket at a fixed position relative to the character's origin. It is not attached to a joint, so animation does not move it. It has no rotation or scale of its own and uses the character's rotation and scale.

Properties

PositionOffset

Vec3 = [0, 0, 0]
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Position of the socket in the character's local space, in world units. It moves, turns and scales with the character.