PriorityBehavior
Embed<AudioPriorityBehavior> Default value
{
"disabled": false,
"priority": 0.5,
"MaxQueueTimes": null,
"TargetQueue": "0x0"
}The AudioPriorityBehavior of the cue. The client does not read it.
A theme music event type with a cue for each team: one for the succeeding team of the event and one for the other team. When it triggers, the client reads the local player's id and nothing else: it reads none of the fields and none of the trigger context.
Embed<AudioPriorityBehavior> {
"disabled": false,
"priority": 0.5,
"MaxQueueTimes": null,
"TargetQueue": "0x0"
}The AudioPriorityBehavior of the cue. The client does not read it.
String = "" The cue for listeners on the other team. The client does not read it.
String = "" The cue for listeners on the succeeding team. The client does not read it.