MissileSpellObjects
List2<Hash> = [] The spells whose missiles are tracked, as the hashes of their spell object paths, in priority order.
A vector3 driver that returns the position of a
missile of the source unit, in world units. It goes through MissileSpellObjects in
list order and returns the position of the missile of the first spell that the unit has
a missile of in flight.
The driver keeps the last position per source. When no listed missile is in flight,
it returns the last position it returned for the source, and (0, 0, 0) if it has not
returned one yet. The stored position of a source is removed when the source is
destroyed.
The source must be a unit.
List2<Hash> = [] The spells whose missiles are tracked, as the hashes of their spell object paths, in priority order.