VfxPrimitiveMesh
Inheritance 3 ancestors · 1 sibling
- VfxPrimitiveBase
- VfxLegacyPrimitiveBase
- VfxPrimitiveMeshBase
- VfxPrimitiveAttachedMesh
- VfxPrimitiveMeshcurrent
- VfxPrimitiveMeshBase
- VfxLegacyPrimitiveBase
Class Documentation
Edit documentationDraws the mesh named in mMesh at every particle, placed, turned and scaled by the
particle as described on VfxPrimitiveMeshBase.
Submeshes are chosen from the mesh alone: the drawn set is mSubmeshesToDraw together
with mSubmeshesToDrawAlways, and an empty mSubmeshesToDraw draws every submesh.