VfxPrimitivePlanarProjection
Inheritance 3 ancestors
- VfxPrimitiveBase
- VfxLegacyPrimitiveBase
- VfxPrimitiveProjectionBase
- VfxPrimitivePlanarProjectioncurrent
- VfxPrimitiveProjectionBase
- VfxLegacyPrimitiveBase
Class Documentation
Edit documentationA per-particle primitive with a draw path of its own. It adds no geometry to the emitter's
batched quads. Instead, each particle is drawn separately, with its own per-particle shader
parameters, and emitters in the SimpleEmitterDefinitionData list have a dedicated draw
for it as well. The emitter's material is also built with a case specific to this
primitive.
The projection's geometry, and what mProjection controls, are not yet identified.