emitOffset
Vec3 = [0, 0, 0] Offset from the birth position, in world units, in the emitter's local frame. The offset factors of FlexShapeDefinition and the system scale multiply it.
A spawn shape that adds the same fixed offset to every particle's birth position. It draws no random numbers and does not turn the birth velocity or birth acceleration.
Vec3 = [0, 0, 0] Offset from the birth position, in world units, in the emitter's local frame. The offset factors of FlexShapeDefinition and the system scale multiply it.