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VfxUniformRangedRandomDriver

16.5

Class Documentation

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A float driver that returns a random value spread evenly over Range: Range.x + (Range.y - Range.x) * r, where r is the driver's random number between 0 and 1. When r is drawn and whether it is shared between particles is described under Random values on IVfxBaseDriver.

Properties

Range

Vec2 = [0, 1]
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x is the result at r = 0 and y the result at r = 1. The two ends need not be in order.