ClientState
String = "" Name of the client state this set belongs to ("Gameplay" in all shipped objects).
One entry of a client state's UI content set: groups the
ViewControllerLists to load for a client
state on specific maps/modes. The shipped instances live in the state's
root UI content bin - gameplay.bin in UI.wad holds eight, all with
ClientState = "Gameplay", partitioned by mode. One large set covers
SR/ARAM/Arena/Nexus Blitz. Separate sets cover Swarm, TFT, Brawl, the
JADE and KIWI modes, and tutorial module 1.
String = "" Name of the client state this set belongs to ("Gameplay" in all shipped objects).
Links to the ViewControllerList objects to process.
List2<String> = [] Map/mode paths the set covers, e.g. Maps/Shipping/Map11/Modes/CLASSIC.