Default value
{
"disabled": false,
"priority": 0.5,
"MaxQueueTimes": null,
"TargetQueue": "0x0"
}Unknown AudioPriorityBehavior. No client code that reads it was found.
A champion music event type that picks a cue by the local player's role in the event. AudioContextEventType describes the trigger context.
| Local player | Cue |
|---|---|
| is the killer | IndividualSucceededEvent |
| is the victim | IndividualFailedEvent |
| assisted the kill | IndividualAssistedEvent |
| is none of these, on the succeeding team | TeamSucceededEvent |
| is none of these, on the other team | TeamFailedEvent |
If the local player is the killer, the victim or the assister and the matching individual string is empty, the local player gets no cue. The client picks the cue and does nothing else with it.
{
"disabled": false,
"priority": 0.5,
"MaxQueueTimes": null,
"TargetQueue": "0x0"
}Unknown AudioPriorityBehavior. No client code that reads it was found.
Bool = false Unknown flag. No client code that reads it was found.
{
"disabled": false,
"priority": 0.5,
"MaxQueueTimes": null,
"TargetQueue": "0x0"
}The AudioPriorityBehavior of the assisted cue. The client does not read it.
String = "" The cue when the local player assisted the kill.
String = "" The cue when the local player is the victim.
F32 = 0.6000000238418579 No documentation available yet. Click "Add documentation" to contribute!
{
"disabled": false,
"priority": 0.5,
"MaxQueueTimes": null,
"TargetQueue": "0x0"
}The AudioPriorityBehavior of the individual cues. The client does not read it.
String = "" The cue when the local player is the killer.
String = "" The cue for an uninvolved local player on the other team.
F32 = 0.20000000298023224 No documentation available yet. Click "Add documentation" to contribute!
{
"disabled": false,
"priority": 0.5,
"MaxQueueTimes": null,
"TargetQueue": "0x0"
}The AudioPriorityBehavior of the team cues. The client does not read it.
String = "" The cue for an uninvolved local player on the succeeding team.