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ChampionMusicEventTypeTeamwide

16.7

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A champion music event type that picks a cue by team: TeamSucceededEvent when the listener is on the succeeding team of the event, TeamFailedEvent otherwise. AudioContextEventType describes the succeeding team.

For the local player, the client tests whether the picked string is set and does nothing else.

Properties

TeamFailedEvent

String = ""
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The cue for listeners on the other team.

TeamSucceededEvent

String = ""
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The cue for listeners on the succeeding team.

priority

F32 = 0.5
Removed in 16.9
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