DefaultColor
Color = [0, 0, 0, 255] The color outside the colorblind palette. Also used in the colorblind palette when colorblindColor is not set.
Shared - used by classes in UI and HUD and Game modes.
A color with an optional colorblind variant. A reader takes colorblindColor when
it is set and the client uses its colorblind palette, and DefaultColor otherwise.
TeamColorsConfig stores its team colors this way.
Color = [0, 0, 0, 255] The color outside the colorblind palette. Also used in the colorblind palette when colorblindColor is not set.
Option<Color> = null The color while the client uses its colorblind palette.
Embed<AccessibleColor> Map<Hash, AccessibleColor> Embed<AccessibleColor>