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DeathRecapGreyscaleConfig

15.6

Class Documentation

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A fade of the greyscale death screen. While the local player's champion is dead the screen is grey. With this object, part of the color returns after a delay:

greyscale = 1 - progress × 0x9044f758

progress runs from 0 to 1 over FadeGreyscaleDurationSecs, starting 0x2ac8249e seconds after the death. A greyscale of 1 is fully grey.

0xe348122d carries the object in GreyscaleConfig.

Properties

0x2ac8249e

F32 = 0
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The time, in seconds, after the death at which the fade starts.

0x9044f758

F32 = 0
15.7
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How much of the greyscale the fade removes, from 0 to 1. At 1 the screen returns to full color.

FadeGreyscaleDurationSecs

F32 = 0
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The length of the fade, in seconds. The fade only runs when this is above 0, so an object that leaves it unset changes nothing.

TintColor

Vec4 = [0, 0, 0, 0]
15.7
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The fade described above does not read it.

Referenced by 1 class · 1 property