0x45258bde
F32 = 0 The delay, in seconds, before EnableAutoSpectate picks a teammate.
Teammate spectating while dead. With this object, the client builds a panel of up to
four allied champions for the dead player. The input events evtSelectAlly1 to
evtSelectAlly4 pick the teammate to watch.
0xe348122d carries the object in TeammateSpectatorConfig.
F32 = 0 The delay, in seconds, before EnableAutoSpectate picks a teammate.
Bool = false When true, the client itself starts to watch the nearest living ally, after the
delay in 0x45258bde.