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GearData

Class Documentation

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Properties

mCharacterSubmeshesToShow

List<Hash>
[]

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SkinMeshProperties

Embed<SkinMeshDataProperties>
{
  "BoundingCylinderHeight": 150,
  "BoundingCylinderRadius": 50,
  "BoundingSphereRadius": null,
  "BrushAlphaOverride": 0.25,
  "CastShadows": true,
  "EmissiveTexture": "",
  "EmitterSubmeshAvatarToHide": "",
  "EnablePicking": true,
  "ForceDrawLast": false,
  "Fresnel": 0,
  "FresnelColor": [
    0,
    0,
    0,
    255
  ],
  "GlossTexture": "",
  "InitialSubmeshAvatarToHide": "",
  "InitialSubmeshMouseOversToHide": "",
  "InitialSubmeshShadowsToHide": "",
  "InitialSubmeshToHide": "",
  "Material": "0x0",
  "MaterialController": null,
  "MaterialOverride": [],
  "NormalMapTexture": "",
  "OverrideBoundingBox": null,
  "ReducedBoneSkinning": false,
  "ReflectionFresnel": 1,
  "ReflectionFresnelColor": [
    255,
    255,
    255,
    255
  ],
  "ReflectionMap": "",
  "ReflectionOpacityDirect": 0,
  "ReflectionOpacityGlancing": 1,
  "RigPoseModifierData": [],
  "RoughnessMetallicAoTexture": "",
  "SelfIllumination": 0,
  "SimpleSkin": "",
  "Skeleton": "",
  "SkinScale": 1,
  "SubmeshRenderOrder": "",
  "Texture": "",
  "UsesSkinVo": false
}

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mVfxResourceResolver

Pointer<ResourceResolver>
null

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mSelfOnlyPortraitIcon

String
""

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EnableOverrideIdleEffects

Bool
false

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SquarePortraitIcon

String
""

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mPortraitIcon

String
""

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mEquipAnimation

String
""

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mCharacterSubmeshesToHide

List<Hash>
[]

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