Script
Hash = "0x0" The hash of the script to look for. It is the same script hash that RemoveScriptFromEntity.Script takes.
A condition that returns true if the game entity that
Target gives runs a script with the hash Script. The condition searches the
scripts attached to the entity. Scripts that carry an internal flag are not counted.
AddScriptToEntity and
RemoveScriptFromEntity attach and remove scripts. If no
game entity has the id, the condition records a script error and returns false.
Hash = "0x0" The hash of the script to look for. It is the same script hash that RemoveScriptFromEntity.Script takes.
The entity to test.