The float driver that gives the speed, in value units per second. The sign is ignored. It is evaluated when the ease starts and when the target value moves. A value of 0 gives an ease of 1 second. It must be set: the client does not check for a missing driver.
InterpolateDeltaFloatUpdate
Inheritance 3 ancestors · 1 sibling
- IValueUpdateModifier
- IFloatUpdateModifier
- IInterpolateFloatUpdate
- InterpolateDeltaFloatUpdatecurrent
- InterpolateDurationFloatUpdate
- IInterpolateFloatUpdate
- IFloatUpdateModifier
Class Documentation
Edit documentationAn ease that moves at a fixed speed. The time of the ease is the distance from the start value to the target value divided by the speed, so a larger change takes longer.