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IParticleQuadShadingModel

15.8 Interface

Class Documentation

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A particle shading model for quad particles. When the client sets up the vertex data of a quad emitter, it checks whether the material's shading model is of this kind, and passes the result to the quad vertex setup as a flag. What the flag changes in the vertex data is not yet identified. The model's own lighting update does nothing, see IParticleShadingModel.

ParticleQuadUnlitShadingModel is not of this kind, so a quad emitter with that model takes the setup without the flag.