AdditionalTextures
Map<U32, String> = {}
Removed in 15.9 14.8
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A placed frustum that projects a texture. For a MapDynamicSpotlight the texture is the light's shape and tint.
Map<U32, String> = {} No documentation available yet. Click "Add documentation" to contribute!
File = "0x0" String File The texture projected through the frustum. Its colour multiplies the light: where the texture is black there is no light, so the texture draws the cone.
For a spotlight it is required. A spotlight without a texture that resolves is never drawn.
String = "" Purpose not yet identified.