PrefabEntity
16.16 Interface
Inheritance 3 ancestors · 8 siblings
Class Documentation
Edit documentationThe entity that a PrefabEntityTemplate creates: the parent of a group of entities. When the client creates it, it also creates an entity from each member template of the prefab and makes it a child of this entity. The member templates are not created on their own.
The children follow the parent: a child takes its initial active state from the parent, and activating or deactivating the parent activates or deactivates every child. See HierarchyGeComponentDef.