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PrefabEntity

16.16 Interface

Class Documentation

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The entity that a PrefabEntityTemplate creates: the parent of a group of entities. When the client creates it, it also creates an entity from each member template of the prefab and makes it a child of this entity. The member templates are not created on their own.

The children follow the parent: a child takes its initial active state from the parent, and activating or deactivating the parent activates or deactivates every child. See HierarchyGeComponentDef.