UiElementParticleSystem
Hash = "0x0" The hash of the UI particle element.
A UI particle effect input for one UI particle element, named by
UiElementParticleSystem.
EnableOnStart is true, the write also disables and enables the element, which
starts the new effect from its beginning.See SeqInputFloat for how sequence inputs are read and written.
Hash = "0x0" The hash of the UI particle element.