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SeqInputConstUiVfx

14.15

Inheritance 1 ancestor · 1 sibling

Class Documentation

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A UI particle effect input for one UI particle element, named by UiElementParticleSystem.

  • A read returns the particle system that the element shows.
  • A write stores a new particle system in the element and marks the element to rebuild its effect. If EnableOnStart is true, the write also disables and enables the element, which starts the new effect from its beginning.

See SeqInputFloat for how sequence inputs are read and written.

Properties

UiElementParticleSystem

Hash = "0x0"
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The hash of the UI particle element.