EnableOnStart
Bool 14.20
When true, a write through SeqInputConstUiVfx disables and enables the element again, so the new effect starts from its beginning. Whether SeqInputVarUiVfx reads it is not yet identified.
A sequence input for the particle effect of a UI element. A read returns the particle system that the element shows, and a write replaces it. SequenceActionOverrideUiVfx writes through it.
See SeqInputFloat for how sequence inputs are read and written.
Bool When true, a write through SeqInputConstUiVfx disables and enables the element again, so the new effect starts from its beginning. Whether SeqInputVarUiVfx reads it is not yet identified.