The objects whose value is read and written. Objects without an enabled state are skipped.
SeqInputObjectEnabled
Inheritance 2 ancestors · 1 sibling
- SeqInputBool
- SeqInputEnabled
- SeqInputObjectEnabledcurrent
- SeqInputUiEnabled
- SeqInputEnabled
Class Documentation
Edit documentationAn enabled-state input for the enabled state of objects.
- A read returns the value of the first object in
Objectsthat has an enabled state. - A write sets the value on every object in
Objectsthat has an enabled state.
The read fails if no object in Objects has an enabled state. An unset Objects matches no object.
See SeqInputFloat for how sequence inputs are read and written.
Properties
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