PhaseIndex
I32 = 0 Position of the phase in SequenceCategory.Phases, from 0.
A point in time on the timeline of a Sequence: offset seconds
after the start of phase PhaseIndex. Every action has one for Start and one for
End.
The client resolves both points once, when a playback starts:
ScaleTiming is set, offset is multiplied by the duration of the phase in this
playback divided by its authored duration.The duration of the action is the time from the Start point to the End point,
summed over the phases between them. End.offset counts from the start of phase
End.PhaseIndex, not from Start. If a phase in that range is not a timed phase, the
duration is indefinite (see SequencePhase).
I32 = 0 Position of the phase in SequenceCategory.Phases, from 0.
Bool = false Scales offset with the phase. The authored duration is the duration in
Sequence.PhaseOverrides, or else SequencePhase.DefaultDuration. The duration in
the playback also includes the overrides of the code that starts the playback. When
a starter lengthens or shortens the phase, the point keeps its relative place in the
phase.
F32 = 0 Time, in seconds, after the start of the phase.
Embed<SequenceTiming> Start Embed<SequenceTiming>