MaxAdjustedRadius
F32 = 0 Largest radius after scaling, in world units. 0 with a positive MinAdjustedRadius sets only the lower limit.
A distance scale for the radius of an area circle: the circle grows as the cursor moves away from the caster.
With r the radius of the circle, x the distance from the caster to the cursor and
R the cast range of the spell:
Scalar is not 0 and R is greater than 0, r = r * (1 + Scalar * x / R).MaxAdjustedRadius is greater than MinAdjustedRadius, r is clamped to the
range from MinAdjustedRadius to MaxAdjustedRadius. Otherwise, if
MinAdjustedRadius is greater than 0 and MaxAdjustedRadius is 0, r is at
least MinAdjustedRadius.r counts as 0.With Scalar at 0, only the clamp of step 2 applies.
F32 = 0 Largest radius after scaling, in world units. 0 with a positive MinAdjustedRadius sets only the lower limit.
F32 = 0 Smallest radius after scaling, in world units.
F32 = 0 Growth of the radius per cast range of cursor distance, as a fraction of the radius. 0.5 makes the circle 50% larger with the cursor at the cast range.