Type history (3 revisions)
- 16.19 - 16.21
Pointer<IUiSfxEvent> - 16.21 - 16.21
Pointer<0x58ec86b0> - since 16.21
Pointer<IUiSfxEvent>
Event object played for the same interaction when OnBarClickedEvent is empty.
PBE 16.23 changes this class. This page shows the live definition. PBE changes
The sounds of a slider. For each interaction the table has an event-name string and an IUiSfxEvent object. The client plays the string when it is not empty. Otherwise it plays the object, if one is set.
| Interaction | String | Event object |
|---|---|---|
| Drag starts | OnDragStartEvent |
DragStart |
| Drag ends | OnDragEndEvent |
DragEnd |
| Click on the bar | OnBarClickedEvent |
BarClicked |
The client plays the bar click sound only when the click changes the value of the slider.
Pointer<IUiSfxEvent> Pointer<0x58ec86b0> Pointer<IUiSfxEvent> Event object played for the same interaction when OnBarClickedEvent is empty.
Pointer<IUiSfxEvent> Pointer<0x58ec86b0> Pointer<IUiSfxEvent> Event object played for the same interaction when OnDragEndEvent is empty.
Pointer<IUiSfxEvent> Pointer<0x58ec86b0> Pointer<IUiSfxEvent> Event object played for the same interaction when OnDragStartEvent is empty.
String = "" Event name played when a click on the bar changes the value of the slider.
String = "" Event name played when a drag of the slider ends.
String = "" Event name played when a drag of the slider starts.