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VfxAudioRuntime

16.21 Interface

Inheritance 2 ancestors

Class Documentation

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The running part of a VfxAudioComponent. It starts the component's cues on the spawn, particle death and step hooks of IVfxRuntime, as the cue's LifetimeBehavior describes on VfxAudioCue.

It stores the handles of the tracked sounds that belong to the whole emitter, and stops them when the emitter leaves its emitting phase. The handle of a per-particle sound is stored on the particle, and the sound is stopped when that particle dies.