Type history (2 revisions)
- 15.23 - 15.23
Pointer<IVfxFloatDriver> - since 15.24
Embed<VfxFloatDynamicProperty>
Number of particles in each burst. It starts at 5. The value is truncated to a whole
number and then to 16 bits, so a count of 65536 or more wraps around. The burst is not
scaled by EffectsQuality.