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VfxDefaultSpawnBehavior

16.1

Inheritance 1 ancestor · 2 siblings

Class Documentation

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A spawn behaviour with both an emission rate and a burst. It is the behaviour that a VfxLifetimeComponent uses when SpawnBehavior is not set.

Both values start at 0. With both at 0 the emitter spawns nothing. With a rate above 0 and a burst count of 0, the emitter emits at the rate and spawns 1 extra particle at the start of each emitting phase.

Properties

SpawnBurstCount

Embed<VfxFloatDynamicProperty> = { "Float": {} }
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Number of particles spawned at the start of each emitting phase, truncated to a whole number. It replaces the first rate count of the phase and is not scaled by EffectsQuality.