AlphaAtClosestDistance
F32 = 1 Alpha multiplier used at and inside ClosestDistance, where 1 is fully opaque.
A distance-keyed alpha ramp for a whole particle system, attached to
VfxSystemDefinitionData through its
DistanceBasedTransparencyParams property. The four values describe a fade
between two distances: AlphaAtClosestDistance applies at and inside
ClosestDistance, AlphaAtFarthestDistance at and beyond FarthestDistance.
Typically authored on large ground-plane ability indicators, which cover a big part of the screen.
F32 = 1 Alpha multiplier used at and inside ClosestDistance, where 1 is fully opaque.
F32 = 0.10000000149011612 Alpha multiplier used at and beyond FarthestDistance.
F32 = 0 Near end of the ramp, in world units.
F32 = 3.4028234663852886e+38 Far end of the ramp, in world units. Distances beyond it are treated the same as this one.