RenderOrder
I16 = 0 The first key of the draw order inside a render phase, as RenderOrder on
VfxMaterialRenderComponent.
A render component without a material. It fills the required render slot of a VfxComponents graph and keeps no per-particle render data.
Everything except the draw-order key is fixed:
4 (PostDistortion);3 (None);What the emitter draws with this component is not established.
I16 = 0 The first key of the draw order inside a render phase, as RenderOrder on
VfxMaterialRenderComponent.