Type history (3 revisions)
- 15.22 - 16.7
Pointer<VfxPrimitiveBase> - 16.8 - 16.13
Pointer<IVfxShimmerGeometry> - since 16.14
Pointer<VfxShimmerPrimitiveBase>
The primitive that the particles are drawn as. Must be set, or the emitter is dropped when the system is prepared.