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VfxSwitchVector4LogicDriver

15.22

Class Documentation

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A Vector4 driver that returns True or False depending on a game bool driver.

The client evaluates Switch once per frame for each emitter and keeps the result as a number, like the value of a VfxVector4LogicDriver. If the number is 0, the driver evaluates False. Any other number evaluates True. Only the chosen operand is evaluated.

Properties

Source

U8 = 0
16.5
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Selects the object that Switch is evaluated for, as VfxVector4LogicDriver.Source describes.