0x5a0d5b38
Bool = false Unknown flag. The client does not read it when it creates the icon.
The settings of the minimap icon of a map entity. NewIconGeComponentDef.Config
holds it.
When an entity with a NewIconGeComponentDef spawns and Config is set, the client
creates the icon of the entity, applies the
GameEntityIconData in Icon, and shows or hides the icon
by Enabled. If Config is not set, the entity has no icon.
Later changes replace the icon data: a pre-spawn timer of a camp, and the spawn type of a camp (see IdentifierComponents).
Bool = false Unknown flag. The client does not read it when it creates the icon.
Bool = true Initial visibility of the icon. If false, the icon starts hidden.
Icon data that the client applies when it creates the icon.
Pointer<0x313c0076> Pointer<0x313c0076>