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Class 0x313c0076

15.22

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The settings of the minimap icon of a map entity. NewIconGeComponentDef.Config holds it.

When an entity with a NewIconGeComponentDef spawns and Config is set, the client creates the icon of the entity, applies the GameEntityIconData in Icon, and shows or hides the icon by Enabled. If Config is not set, the entity has no icon.

Later changes replace the icon data: a pre-spawn timer of a camp, and the spawn type of a camp (see IdentifierComponents).

Properties

0x5a0d5b38

Bool = false
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Unknown flag. The client does not read it when it creates the icon.

Enabled

Bool = true
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Initial visibility of the icon. If false, the icon starts hidden.

Referenced by 2 classes · 2 properties