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AudioGlobalEventTargetCharacterRecords

16.20

Class Documentation

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A list of characters for one game event. It is the value type of the map 0x766af9fc of AudioGlobalEventManager, where the key is the id of the game event.

The manager uses the list to drop audio events: an event whose unit has one of the listed character records dispatches no announcer line and no music cue.

Properties

CharacterRecords

List2<Hash> = []
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The characters, each as the path hash of a CharacterRecord object, for example Characters/Annie/CharacterRecords/Root. The client resolves each hash to the loaded record and compares it with the character record of the event's unit. A hash that resolves to no loaded record matches nothing.

Referenced by 1 class · 1 property