DontResetTimer
Bool = false Keeps the unit's timer running when the line of this rule ends, instead of restarting it.
Per-rule changes to the shared cooldown of a unit, ContextualActionData.mCooldown
(see ContextualActionData). A
ContextualRule links it through CooldownModifications. It
applies only to rules whose ActiveVoiceOver is true, because other rules neither check
nor restart the shared cooldown.
ContextualRule.mOverrideCacCooldown has the effect of both flags together.
Bool = false Keeps the unit's timer running when the line of this rule ends, instead of restarting it.
Bool = false Skips the shared cooldown check: the rule can play while the unit's timer is still running.