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ContextualRule
Class Documentation
Edit documentationContextualRule is used to trigger audio, animation, or situation events. These events can be triggered either unconditionally when the ContextualSituation occurs, or conditionally by adding mConditions to the ContextualRule. Currently available mConditions can be found on the IContextualCondition page. ContextualSituation respects everything you add inside a ContextualRule, meaning that mPriority can also be used. If two separate ContextualSituations collide, the one with the higher mPriority value will take precedence and trigger over the other.
Properties
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ActiveVoiceOver
Bool = true No documentation available yet. Click "Add documentation" to contribute!
CanStompSelf
Bool = false No documentation available yet. Click "Add documentation" to contribute!
ChanceWeight
F32 = 1 No documentation available yet. Click "Add documentation" to contribute!
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StompLowerPriority
Bool = true No documentation available yet. Click "Add documentation" to contribute!
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mConditionRelationship
U32 = 0 No documentation available yet. Click "Add documentation" to contribute!
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mOverrideCacCooldown
Bool = false No documentation available yet. Click "Add documentation" to contribute!
mPriority
Option<I32> = null No documentation available yet. Click "Add documentation" to contribute!
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