Skip to content

FloatConcept

15.11

Inheritance 2 ancestors

Class Documentation

Edit documentation

A float-valued concept: a named channel that carries a gameplay value from whatever writes it to everything that reads it, with no direct link between the two ends. Script blocks publish the value; the driver graph reads it back through RawFloatConceptLogicDriver for the current value or EasedFloatConceptLogicDriver for the eased one, and from there it reaches materials, animation conditions, VFX, and driver-driven UI. A concept holds one value per object it is written for. Until something writes it for an object, the raw driver returns the concept's default value and the eased driver returns 0.

See ConceptBase for the system as a whole.

Properties

Referenced by 2 classes · 2 properties