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IconReference

16.4

Shared - used by classes in UI and HUD, Game objects and entities and Game modes.

Class Documentation

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A reference to an icon texture for game mode interfaces. For example, the mode interface puts the icon of a ModesScenarioGeComponentDef into an image element.

Properties

texturePath

File = "0x0"
Type history (2 revisions)
  • 16.4 - 16.16 String
  • since 16.17 File
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Path of the icon texture.

Referenced by 6 classes · 8 properties