texturePath
File = "0x0" Type history (2 revisions)
- 16.4 - 16.16
String - since 16.17
File
Path of the icon texture.
Shared - used by classes in UI and HUD, Game objects and entities and Game modes.
A reference to an icon texture for game mode interfaces. For example, the mode interface puts the icon of a ModesScenarioGeComponentDef into an image element.
File = "0x0" String File Path of the icon texture.
Embed<IconReference> 0x921ce7d6 Embed<IconReference> Map<U8, IconReference> Embed<IconReference> Embed<IconReference> 0xa25cecc Embed<IconReference> Embed<IconReference> Embed<IconReference>